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mmo design
0:13:35
MMO Design: Theme Park or Sandbox?
0:08:48
What makes a good MMORPG? The 6 Fundamental Pillars of MMO game design
0:22:26
5 Things you need to make an MMO
0:16:31
Why old MMO's feel better [MMOPINION]
0:05:04
Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits
0:19:20
Horizontal VS Vertical Design [MMOPINION]
0:08:27
Quest Design - II: How to Create Interesting MMO and RPG Quests - Extra Credits
0:00:39
This is Why Runescape Quests Are The Best in MMO's
0:09:56
7 Deadly Sins of MMO Design - 1: Lust - Gender Locking
0:10:36
What 20 years of MMO design taught the CEO of EVE Online
0:15:51
7 Deadly Sins of MMO Design - 6: Envy - Limited Cosmetics and Mechanics
0:09:18
MMOs Have Better Bosses Than DnD
0:18:26
7 Deadly Sins of MMO Design - 5: Wrath - Forced Interaction or PVP
0:06:19
Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits
0:15:11
7 Deadly Sins of MMO Design - 4: Sloth - Lazy Design and Time-Gating
0:12:04
MMO Architecture overview with Unreal Engine
0:10:16
Are All MMO's Boring By Design?
0:13:21
7 Deadly Sins of MMO Design - 3: Greed - Excessive Monetization
0:14:26
Throne and Liberty MMO - Is It Any Good?
0:01:09
Zenith MMO City Level Design
0:18:24
Building Better Crafting Systems
0:08:16
MMO Economies - How to Manage Inflation in Virtual Economies - Extra Credits
0:00:25
We're building our dream MMO video game! Which bridge should we choose? 👀
0:12:26
7 Deadly Sins of MMO Design - 2: Gluttony - Feature Creep
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